Pillars of eternity 2 solo build 2020

Pillars of eternity 2 solo build 2020 DEFAULT
Was thinking of trying it

https://imgur.com/UE8OU

Barbarian is one of the ideal classes, keep that in mind.

Playing Baldur's Gate Trilogy right now.
There is no Lumi, only Zul.

Shuriko (Topic Creator)6 years ago#3
valkod23 posted...
Barbarian is one of the ideal classes, keep that in mind.


wouldnt i want something more tanky though

idk if carnage would be worth it

https://imgur.com/UE8OU

Shuriko posted...
valkod23 posted...
Barbarian is one of the ideal classes, keep that in mind.


wouldnt i want something more tanky though

idk if carnage would be worth it


Being tanky doesn't matter if you don't deal damage. Barbarians can deal high damage while still building tanky.

And with that...pow! I'm gone!

Shuriko (Topic Creator)6 years ago#5
funkyfritter posted...
Being tanky doesn't matter if you don't deal damage. Barbarians can deal high damage while still building tanky.


theyre not tanky though

they have like the lowest deflection of any melee class

like a fighter can hold his own against fairly large groups but a barb would get wrecked before he could do anything

https://imgur.com/UE8OU

I've never tried it, but from what i heard, chanter is the best for solo due to certain cheese (stacked movement speed and summons). Even though Chanter isn't very good class in team game for being really slow.

Barbarian is awesome class, my second favorite class next to cipher. But i m not sure how viable it is for soloing. There are just way too many CC effects in this game from certain enemies, like the big mushroom creatures/fampyr/vithrack etc can charm-lock you out the battle entire time. Some tough enemies can kill you regardless how tough your defense is, such as with poison and lightning damage, which metal armor is weak against (and for barbarian defense isn't nearly high enough)

Shuriko posted...
funkyfritter posted...
Being tanky doesn't matter if you don't deal damage. Barbarians can deal high damage while still building tanky.


theyre not tanky though

they have like the lowest deflection of any melee class

like a fighter can hold his own against fairly large groups but a barb would get wrecked before he could do anything


One stands alone + retaliation shield/armor + draining weapon

People have soloed path of the damned with this setup. It can tank.

And with that...pow! I'm gone!

JediLord posted...

I've never tried it, but from what i heard, chanter is the best for solo due to certain cheese (stacked movement speed and summons). Even though Chanter isn't very good class in team game for being really slow.

Barbarian is awesome class, my second favorite class next to cipher. But i m not sure how viable it is for soloing. There are just way too many CC effects in this game from certain enemies, like the big mushroom creatures/fampyr/vithrack etc can charm-lock you out the battle entire time. Some tough enemies can kill you regardless how tough your defense is, such as with poison and lightning damage, which metal armor is weak against (and for barbarian defense isn't nearly high enough)


Chanters are suitable as tanks. From their passiveness of their chants not requiring actions, good defensive stats to cone aoe of their non summon invocations. Moreover their chants and summons are relatively stat independent. Maybe int is slightly impt.

You have a save file with a barb I assume? Try this: Slap on retaliation item on the barb, pick up One Stands Alone talent (chances are you have it) and run into a large group of enemy.

mosspit posted...

JediLord posted...
I've never tried it, but from what i heard, chanter is the best for solo due to certain cheese (stacked movement speed and summons). Even though Chanter isn't very good class in team game for being really slow.

Barbarian is awesome class, my second favorite class next to cipher. But i m not sure how viable it is for soloing. There are just way too many CC effects in this game from certain enemies, like the big mushroom creatures/fampyr/vithrack etc can charm-lock you out the battle entire time. Some tough enemies can kill you regardless how tough your defense is, such as with poison and lightning damage, which metal armor is weak against (and for barbarian defense isn't nearly high enough)


Chanters are suitable as tanks. From their passiveness of their chants not requiring actions, good defensive stats to cone aoe of their non summon invocations. Moreover their chants and summons are relatively stat independent. Maybe int is slightly impt.

You have a save file with a barb I assume? Try this: Slap on retaliation item on the barb, pick up One Stands Alone talent (chances are you have it) and run into a large group of enemy.


My barbarian is very decent tank in most situation. and can tank multiple enemies at a time. But when you are soloing its different. you will need to tank all the encounters on your own and it can be hard for certain encounters.

One Stands Alone is bugged - it gives +20 damage per hit instead of the intended +20%.

Sours: https://gamefaqs.gamespot.com/boards/687020-pillars-of-eternity/71692831

Best Pillars of Eternity builds - Updated 2021

If you are looking for a game that offers you a great adventure as well as an incredible plot,Pillars of Eternity is, without a doubt, one of the greatest options . Not only for having a unique gameplay but also for bringing us a series of missions that will demand the most of all our talent . In addition to this, you need a character that has the ability to face it and with the builds of Pillars of Eternity that HDGamers brings you, you will get.

But if you are a player with some experience in this title, these settings can help you improve your experience or, why not, inspire you to start a game and try something new. After all, video games give your imagination all the freedom to create and enjoy.

What arePillars of Eternity builds?

It should be noted that when talking about Pillars of Eternity we mention a role-playing video game that will give you long hours of fun thanks to its well-nourished catalog of missions and instances.

Each and every one of them with a variety of difficulty levels that, in some cases, will kill your character quickly if you are not ready for them. Therefore, you need to have a true player capable of withstanding these daunting challenges.

However, it is difficult to know what you need to create this hero due to the huge number of elements that make it up. It is at this point where you need a guide to show you how to configure them in order to get the most out of them. Consequently, you need a guide that shows you the best Pillars of Eternity builds to set off on an incredible adventure.

What are the best Pillars of Eternity builds?

Like any exponent of the role-playing genre, in Pillars of Eternity we have enough options to configure a character, this makes the theme of their

Sours: https://hablamosdegamers.com/en/builds/pillarsofeternity/
  1. Opal creek oregon
  2. Jeep 2017
  3. Crimped long hair
  4. Friend god quotes
  5. Deadpool 2 extended cut runtime

1.

Arthas's Overview

Arthas is a Tank but he is mostly being played as Bruiser because his Abilities are not that strong compared to the other main Tanks. Avoid playing him as Tank unless you are not countered by the enemy team and you are instead countering them.

He excels at slowing and rooting several enemy Heroes at the same time, which allows him to either chase retreating enemies or to peel for his team, especially against melee Heroes that need to Basic Attack and lack mobility.

2.

Arthas's Strengths and Weaknesses

VStrengths
XWeaknesses

3.

Arthas's Talent Build Cheatsheet

4.

Arthas's Synergies and Counters

5.

Arthas's Maps

6.

Arthas's Tips and Tricks

See our Abilities page for further information »

7.

Arthas's Role in the Current Meta

Even if classified as Tank by Blizzard in-game, Arthas is mostly played as Solo Laner because his lack of interrupts and mobility do not allow him to scare most Tanks and, more in general, Heroes in the current metagame. In addition to that, he is fairly weak when he cannot count on his powerful Army of the Dead IconArmy of the Dead to increase his survivability—before Level 10, against burst damage, or against healing reduction effects.

To further compare him to other Tanks, the Root provided by Howling Blast IconHowling Blast cannot stop enemy Heroes from casting their Abilities, making him usually not a good choice over Tanks with a Stun (such as E.T.C. having Powerslide IconPowerslide).

All that said, Arthas is primarly chosen to provide his team additional peeling from melee Heroes during team fights (for example against Kerrigan) or to counter a particular Tank (for example Diablo) or Solo Laner (such as Artanis).

8.

Changelog

  • 10 Mar. 2021 (this page): Builds updated.
  • 09 Mar. 2021 (talents page): Builds and Talents updated.
  • 09 Mar. 2021 (this page): Builds and Talents updated.
  • 21 Aug. 2020 (talents page): Talent Build page updated.
    • Balance Update revision.
    • Minor fixes.
    • New layout.
  • 21 Aug. 2020 (abilities page): Abilities and Strategy page updated.
  • 21 Aug. 2020 (this page): Introduction page updated.
    • Balance Update revision.
    • Minor fixes.
    • New layout.
  • 03 May 2020 (abilities page): Ability and Strategy fully revised to match new standards.
    • Tips and Tricks modified to add important tips that were missing and to remove obvious ones that were not worth mentioning.
    • Ability Descriptions modified to better explain how to use Abilities effectively.
  • 03 May 2020 (talents page): Talent Build fully revised to match new standards.
    • Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
    • Talent Descriptions modified to better describe when to pick them.
  • 03 May 2020 (this page): Introduction fully revised to match new standards.
    • Overview rewritten to better describe the Hero.
    • Strengths and Weaknesses modified to give a better idea about the Hero when being played right.
    • Talent Build Cheatsheet updated to reflect the current metagame.
    • Synergies and Counters modified to mention notable Heroes that were missing and to remove misleading Heroes that were listed.
    • Maps modified to focus on the main aspects of the Hero when evaluating a Map.
    • Tips and Tricks modified to list important tips that were missing before and to delete more obvious ones.
    • Role in the Current Meta modified to reflect the current metagame and to remove the unnecessary part about the now fixed Experience Globes.
  • 23 Mar. 2020 (this page): Wrong information corrected.
  • 23 Jan. 2020 (talents page): Updated Arthas's Tank Build.
  • 09 Dec. 2019 (this page): Added an entry about the current Anomaly to the guide.
  • 25 Nov. 2019 (talents page): Changed Deathlord from Situational to Not Recommended.
  • 05 Jun. 2019 (talents page): Completely overhauled and updated Arthas's talents and builds to make the guide more up-to-date with the current state of the game.
  • 05 Jun. 2019 (this page): Updated map rankings, strengths, weaknesses, matchups, etc.
  • 05 Jun. 2019 (abilities page): Slight updates to some of the ability descriptions.
  • 04 May 2017 (talents page): Updated Frost Presence's talent description.
  • 16 Apr. 2017 (talents page): Changed the Howling Blast build to use Icebound Fortitude instead of Mortal Coil and improved the description of the Bruiser build.
  • 15 Mar. 2017 (talents page): Removed Self-Heal Build and updated the other two builds.
  • 14 Mar. 2017 (talents page): Overhauled talent recommendations following Arthas's rework in Probius's patch.
  • 18 Jan. 2017 (this page): Converted guide to new format and updated it.

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Sours: https://www.icy-veins.com/heroes/arthas-build-guide
Pillars of Eternity 2: Wizard solo Triple Crown (POTD/Upscale) (No Blessings) - Part 1

Pillars of Eternity: Ranger Character Class Guide (Tips, Tricks & Strategies)

In Pillars of Eternity, ranger's are one of several classes available to play in the game. This version of the class is built differently than usual.

Pillars of Eternity, a classic RPG, with many of the classic classes, including the ranger, but how does it differ in build from other games? Rangers are known for being the woodland scout, and protector of the wilds. Sometimes they are even joined by a creature to support them in combat.

Related: Pillars of Eternity II: Deadfire Ultimate Edition Review - A Godlike RPG

Rangers in this game start with a plus one to their stealth and two to their survival skill. This coupled with their soul-bonded animal companion, makes a tough ranged character. So here's how to build a ranger for success.

Race Choices in Pillars of Eternity

As rangers, in this game, are meant to function as a ranged attacker with a sort of "summons," races with certain starting stats will be better than others. Rangers are built mostly upon the attributes, might, perception, and dexterity. With this in mind, let's go over the best race options for this class.

Elves make a good choice for a ranger with their starting stats as a plus one to dexterity and perception. On top of this, the subrace Wood Elf is a particularly good choice as it gives the character the ability Distant Advantage which gives them a bonus in accuracy, deflection, and reflexes when attacking someone who is four or more meters away. The Pale Elf subrace doesn't have a bad ability for a ranger, just not as useful. They get Elemental Endurance which gives them a resistance to burning and freezing damage.

Dwarves are another great choice, despite starting with a negative point in dexterity, they gain a plus two in might and one in constitution. Their subrace, Boreal Dwarves, gets the ability Hunter's Instinct, which gives the player a bonus to their accuracy when fighting primordial and wilder enemies. The other subrace, Mountain Dwarves, doesn't get as useful as an ability but is still an option. Their ability, Hale and Hardy, gives them a resistance to poisoned and diseased attacks.

Orlans, looking quite wild themselves, are a good choice despite their negative point in might. They start with a plus two to perception and one to resolve. The subrace, Hearth Orlan, gain a great ability for rangers called Minor Threat, which turns 10% of their hits on an enemy to criticals when a teammate is also attacking that enemy. The subrace, Wild Orlan, gets the ability Defiant Resolve which isn't quite as useful but gives them a +10 to their defense after receiving a will based attack.

Finally, Godlike are another good choice with their plus one to dexterity and intellect. The best subraces of Godlike for the ranger are Moon and Nature Godlike. Moon Godlike get the ability Silver Tide which causes them to create an AOE heal every time their endurance goes down by a quarter of its total. Nature Godlike starts with the ability Wellspring of Life which gives them a plus three to their might, two to constitution, and two to dexterity when below 50% of their endurance.

Culture and Background Choices in Pillars of Eternity

Culture and background also affect their character's starting stats. Their country of origin gives them a boost in a particular stat while their background gives them a boost in specific skills that the character would have been trained in. While these shouldn't stop players from making role-playing choices, it should help give the player an idea that will still allow for role-playing.

The Deadfire Archipelago is a great choice with its plus one in dexterity. This land is infested with pirates and the like, so the best background options here are the drifter, explorer, hunter, and raider. The drifter starts with plus one to mechanics and stealth. The explorer starts with a plus one to lore and survival. The hunter starts with a plus one to survival and stealth. Lastly, the raider starts with a plus one to athletics and stealth.

The Living Lands is another good choice, giving players a plus one to their might stat. This land, much like the name implies, is barely civilized, remaining mostly woods and mountains. The best background options here are the colonist, drifter, explorer, and hunter. The colonist starts with a plus two in the survival skill.

Lastly, The White that Wends is a good choice that gives the player a plus one to their perception attribute. This icy northern country embodies the idea of living in the north pole. The best backgrounds here are the drifter, explorer, and hunter.

Attribute, Talent, and Ability Choices in Pillars of Eternity

Finally, it is time to invest points and choose talents and abilities. Before that though, the character must decide what their soul-bonded creature will be, as each has different stats and attacks that will affect the character's playstyle. Soul-bonded creatures, unlike a summons, literally shares their health with the ranger. The player will get six different animal companions to choose from. The choices are the antelope, bear, boar, lion, stag, and wolf.The antelope has superior defenses with a plus seven to their deflection, fortitude, reflexes, and will. This makes the antelope a great option for players who need a ranger that is a bit more forgiving. The bear is great for an aggressive playstyle, as they gain a plus two to their damage threshold in every form. The boar is a decent option, raising their might by 20% when their endurance goes below 50%. The lion is another great option for an aggressive player with an AOE ability that has a chance to terrify enemies. The stag has a goring attack where they damage all enemies within a line they rush, making this a great option for a more stealthy and ranged player. The wolf, much like the bear, gains a plus two to their base damage and a +12 to their defenses when disengaging. Most of these options are fairly equal with minor differences. Likely, the bear, lion, stag, and wolf are in the top though.After this, all the ranger has to choose are talents and abilities, the best of which will be listed below.

Talents:

  • Viscious Companion - Causes companions to deal more damage per attack.
  • Swift and Steady - Works off of the ability Swift Aim, reducing its accuracy penalty and allowing the player to let off shots faster.
  • Accurate Wounding Shot - Causes shots to be more accurate.
  • Brutal Takedown - Causes takedowns by the companion to deal crushing damage.
  • Thorny Roots - The ranger's ability, Binding Roots, deals piercing and slashing damage.
  • Faithful Companion - Improves companion's defense against will based attacks.
  • Merciless Companion - Improves companion's defense against all damage types.
  • Strengthened Bond - Increases the shared defense bonus given by the Defensive Bond ability.

Abilities:

  • Marked Prey - Marks a target so that the ranger deals 20% more damage against that target for the next 30 seconds.
  • Wounding Shot - If successful, hobbles the target.
  • Predator's Sense - Deals 50% more damage against targets effected by DOT.
  • Swift Aim - Increases attack speed by 20% and 50% reload speed while lowering their accuracy by seven points.
  • Vicious Aim - Lowers attack speed by 20% and reload speed by 20% while adding 10 points to their ranged accuracy and 20% to their ranged damage.
  • Defensive Bond - Adds 15 points of defense to the ranger and their companion from AOE damage.
  • Stalkers' Link - Adds 10 points to their accuracy when the ranger and companion are attacking the same enemy.
  • Heal Companion - (White March pt. II exclusive) Heals the companion by 40 points.
  • Revive Companion - (White March pt. II exclusive) Revives companion with 50 endurance.
  • Master's Call - Deals 15-20 points of slashing damage and knocks the enemy prone.
  • Play Dead - Knocks the companion prone, while giving them 20 points of endurance, a damage shield, and makes them impossible to be targeted.
  • Twinned Arrows - (White March pt. I exclusive) Penalizes the ranger with negative 10 points in accuracy when using a war bow or hunting bow while adding an extra projectile per shot.
  • Vengeful Grief - (White March pt. II exclusive) When either the ranger or the companion is knocked out, the other of the soul bonded will experience grief. In this case, the grief will cause them to deal 20% more damage, move at one more meter per second, and attack 20% faster.

Next: Ranking All 8 Companions In Pillars Of Eternity

Pillars of Eternity is available on Mac OS, Linux, PC, Playstation 4, and Xbox One.

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India MacGregor (336 Articles Published)

India MacGregor is a writer, illustrator and gamer based in Ann Arbor, Michigan. She is a Full Sail graduate with her bachelor's degree in Creative Writing for Entertainment. As a connoisseur of high fantasy and post-apocalyptic media, she prides herself on digging up lore.

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Sours: https://screenrant.com/pillars-eternity-ranger-character-class-guide-tips-tricks-strategies/

2 solo 2020 build pillars eternity of

Quests/Challenges/challenge_qst_ultimate.questIDObjectives 0The Ultimate10000 Seek out the deadliest foes in the Deadfire Archipelago and defeat them. 1Defeat the Everlasting Archmage.10001 This Archmage has cheated death too many times. Make sure he does not cheat it again.

Or at least take his head.

2Defeat the Destroyer within Drowned Barrows.10002 Buried deep in the Drowned Barrows, a demon of great size grows fatter on arcane energy. Find it and end its reign. 3Kill the Secret of the Watershapers.10003 Within forgotten walls of Neketaka, a secret kept by ancient Watershapers writhes. Kill it.

This foe will barter for its freedom. Take care to not be swayed by its words.

4Kill the Terror of the Maw.10004 Lurking in the den of Rathun, a winged beast makes its nest.

Your chance to face this creature may be cut short. Do not miss your opportunity.

5Destroy the Guardian beyond the Mortar.10005 A Guardian, lost to the ages, sleeps beyond the Mortar. Relieve it of its post.

Be wary - you may be prompted to shrug off this duty. Do not let others face this foe for you.

8Kill the Tunneler below Neketaka.10008 A gluttonous creature feeds on all thrown down beneath the Gullet of Neketaka. End its life. 9Kill the Crystal Empress.10009 The Crystal Empress and her horde hide in the northern waters of the Deadfire. 10Destroy the Voracious Mountain.10010 Feeding upon generations of Huana, the Voracious Mountain continues to go unchecked. Do not let it grow further. 11Kill the Arcane Sigilmaster.10011 Left to toil with her arcane magic, this Sigilmaster has become unhinged. Put an end to her madness. 12Destroy the Ironclad Colossus.10012 This metal contraption, left to rust in a forgotten corner, is waiting to fall into the wrong hands. Ensure that it does not. 23Kill the Abomination of Galawain.10023 Something is brewing on the island of Kazuwari. Go there and put a halt to it. 24Kill the Risen Dragon.10024 In southern waters, a glacial island houses a dragon brought back from the brink.

Many opportunities may present themselves to avoid direct quarrel with the creature. Do not take these avenues.

25Defeat the Beast of Winter.10025 A horrid beast wanders the White Void. Put an end to its empty existence.

You may be tempted to barter your way out of this. Be sure that you do not.

26Kill the Memory Hoarder.10026 A collection of tortured souls wanders forgotten grounds. Seek it out and let it find rest. 31Defeat the Oracle.10031 Something dreadful stirs within the Black Isles, threatening to give rise to a threat more terrible than Eothas. Find and defeat it. End states No30000 Quest Failed. Yes30001 You have completed the Ultimate.
Sours: https://pillarsofeternity.fandom.com/wiki/The_Ultimate
Solo Build: God Fist (Single Monk) – Pillars of Eternity 2: POTD Guide

The 10 Best Builds For Pillars Of Eternity 2: Dead Fire

By Sid Natividad

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There are a lot of builds available in Pillars of Eternity 2: Dead Fire. Here's a look at some of the best.

So you just got your castle squashed by some clumsy god and with you inside it. Now you're out for retribution and some answers in Pillars of Eternity 2: Deadfire. But how exactly do you do it? To these gods, you're no more significant nor threatening than an ant. Going blindly into the game after your first run likely won't improve your standing.

RELATED: RPGs That Get A Lot Darker Halfway Through

That's why raising yourself to near-omnipotence to deal with these smug gods, particularly Eothas in Deadfire, is one thematic way to go about your adventure. That is actually easy to do as long as you follow some of the experts and pundits in the game, some of which are popular such as Fextralife or sin tee. Check out their most exceptional builds so you can finally hand it to Eothas.

10 Fighter/Rogue Eder for tanky damage dealers

Eder is one of the best companions in the game not only for his tankiness but also for his flexibility. This build takes advantage of his many aspects. It focuses on critical damage but doesn't sacrifice much durability, making it a great solo class. The skillset is flexible but you want to focus on critical damage for the Rogue class tree and defenses for the Fighter tree.

  • Class: Fighter/Rogue multiclass
  • Priority stats: Might, Constitution, Dexterity
  • Weapon: Dual sabres: Grave's Calling, Tarn's Respite
  • Headpiece: Fair Favor
  • Neckpiece: Claim & Refusal
  • Armor: Devil of Caroc Breastplate
  • Rings: Any that grant defenses
  • Boots: Boots of the Stone
  • Waistpiece: The Undying Burden
  • Handpiece: Gatecrashers
  • Cape: Mirrorback

9 Paladin/Fighter Pallegina for a reliable all-rounder

Pallegina is another character that's also viable as a damage-dealing tank. For this, you'd want to give the Avian character some heavy melee stuff and focus on her brawling abilities. The build also relies on critical damage skills while also making sure that Pallegina supports the party with her robust Paladin auras.

RELATED: Best RPGs Where You Can Build A Town

  • Class: Paladin/Fighter multiclass
  • Priority stats: Resolve, Perception, Constitution, Might
  • Weapon: Whisper of the Endless greatsword
  • Headpiece: N/A
  • Neckpiece: Precognition
  • Armor: Reckless Brigandine
  • Rings: Chameleon's Touch, another ring that gives defenses
  • Boots: Boots of the Stone
  • Waistpiece: The Maker's Own Power
  • Handpiece: Boltcatchers
  • Cape: Cloak of Greater Protection

8 Rogue/Ranger Maia for a faraway fire support

For those looking for a class that dishes out huge damage from a safe distance while other party members do the hard work, then Maia's Rogue/Ranger build should perform well. It's a pretty standard ranged DPS build with a focus on dealing as much damage as she can using her skill trees.

  • Class: Rogue/Ranger
  • Priority stats: Perception, Dexterity
  • Weapon: Dual Blunderbuss: Xefa's Empirical Explication, Kitchen's Stove & Arquebus: Dragon's Dorwy
  • Headpiece: Blackblade's Hood
  • Neckpiece: Precognition
  • Armor: Sharpshooter's Garb
  • Rings: Ring of Minor Protection, Ring of Marksman
  • Boots: Boots of the Stone
  • Waistpiece: The Marker's Own Power
  • Handpiece: Killer's Gloves
  • Cape: Mirrorback

7 Debonaire/Beguiler Puppet Master for an independent charmer playstyle

This build is ideal for anyone tired of direct damage. It's a mix of the Debonaire subclass for Rogue and the Beguiler subclass for Cipher. The main tactic it utilizes is charming enemies so they'll fight for you or face-tank the opponents.

RELATED: Worst Betrayals in RPGs

  • Class: Debonaire/Beguiler (Rogue/Cipher)
  • Main skills: Roguish Charm, any Deception spell
  • Priority stats: Dexterity, Intellect, Might, Perception
  • Weapon: Thundercrack Pistol, other one-handed weapon
  • Headpiece: Thaos' Headdress
  • Neckpiece: High Harbinger’s Robe
  • Armor: High Harbinger’s Robe
  • Rings: Anything that boosts Rogue/Cipher stats
  • Boots: Anything that boosts sneak attacks or speed
  • Waistpiece: Sash of Judgment
  • Handpiece: Anything that boosts sneak attacks
  • Cape: Ajamuut Stalking Cloak

6 Paladin/Rogue Sniper for a stealthy ranged glass cannon

Want a build that functions like a true sniper that ghosts away after headshots? The Paladin/Rogue sniper is one such marvel. This multiclass relies on sneaking up to enemies, killing them in one shot, and then disappearing using stealth kills. Rinse and repeat until they're all gone.

  • Class: Paladin/Rogue multiclass
  • Main skills: Flames of Devotion, Smoke Veil
  • Priority stats: Might, Perception, Dexterity
  • Weapon: Any good Arquebus
  • Headpiece: Anything that increases damage but doesn't have a Recovery penalty
  • Armor: Anything that increases damage but doesn't have a Recovery penalty
  • Boots: Anything that increases damage but doesn't have a Recovery penalty
  • Waistpiece: Anything that increases damage but doesn't have a Recovery penalty

5 Devoted Barbarian Whirlwind for a classic barbaric melee playstyle

Of course, you can't beat the simplicity of a good old-fashioned reckless barbarian. He who doesn't care much about tactics and just attacks continuously. This build was made using a combination of Barbarian and the Devoted subclass for the Fighter; it relies on the Crushing Blow skill that removes recovery time after a kill.

RELATED: RPGs Where The Villain Wins

  • Class: Barbarian/Devoted (Fighter) multiclass
  • Main skill: Crushing Blow
  • Priority stats: Might, Intellect, Dexterity, Constitution
  • Weapon: Dual battle axes, Magran's Favor & another axe
  • Armor: Devil of Croc Breastplate

4 Devoted Dwarf for that raging dwarven furball

Multiclass builds can be easy to mess up. That's why sticking to single classes might be easier if you're just a beginner to the game. For such a character, the classic combination of a Dwarven Fighter never fails to be efficient. The Devoted, being a Fighter subclass is often considered the best by many as it can give fighters an easy critical damage outlet.

  • Class: Devoted (Fighter)
  • Main skill: Disciplined Barrage
  • Priority stats: Might, Constitution, Resolve
  • Weapon: Greatsword, Whispers of the Endless Path for maximum damage
  • Armor: Anything that doesn't give a Recovery penalty
  • Accessories: Anything that reduces Recovery penalty

3 Bleak Walker/Soul Blade Inquisitor if you want a spellsword-type damage dealer

A Paladin that multiclasses with a Cipher that deals massive amounts of damage is often unheard of. That's why this build is a peculiar novelty. It utilizes the focus generated by the Soul Blade subclass of Ciphers. It just so happens that the Paladin's Bleak Walker subclass is focused on dealing damage which in turn, also increases focus for even more raw damage.

RELATED: Best Fan-Made RPGs Ever, Ranked

  • Class: Bleak Walker/Soul Blade (Palain/Cipher) multiclass
  • Main skill: Sworn Enemy, Valorous Echoes
  • Priority stats: Might, Dexterity, Perception
  • Weapon: Main hand Rapier and another weapon in the off-hand
  • Armor: Anything medium
  • Accessories: Anything with accuracy bonuses

2 Evoker/Assassin Spellcaster for erasing enemies with big spells

Looking for that overpowered mage build? Here it is. It's a Wizard/Rogue multiclass that's all about doing tricks while dealing the most devastating field spells. The ideal tactic here is to go into stealth and then cast Evocation School spells to erase enemies without their knowledge of your existence. So focusing on those two ability disciplines is mandatory for this build.

  • Class: Evoker/Assassin (Wizard/Rogue) multiclass
  • Main skills: Arcana & Stealth trees
  • Priority stats: Might, Perception, Intellect
  • Weapon: Rust's Stiletto and another weapon
  • Armor: Any good robe

1 Streetfighter/Shieldbearer Slayer for a ferocious all-rounder

This build is actually wacky despite being well-rounded. It takes advantage of the Rogue's Riposte ability where the character needs to stack up more than 200 Deflection so that most enemy attacks will miss and the character gets a free attack every time that happens. To that end, it works best solo where you can kite the enemies and they'll end up dying somehow.

  • Class: Streetfighter/Shieldbearer (Rogue/Paladin) multiclass
  • Main skills: Riposte, Escape, Sworn Enemy
  • Priority stats: Might, Perception, Resolve
  • Weapon: Kahua Hozi spear and Cadhu Scalth shield
  • Armor: Nomad's Brigandine
  • Accessories: Anything that grants additional Deflection

NEXT: The Worst JRPG Party Members

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Sid Natividad (406 Articles Published)

Sid was born, did some stuff, then decided to become a writer. He finds respite in the sweet embrace of mass media escapism after having risked his life too many times as a journalist covering warzones and depressed areas. Nowadays he mostly risks his bladder as he tries to hold his urine waiting for those precious post-credits scenes at the movies or trying to kill Souls-like bosses. So far it's going well. Probably.

More From Sid Natividad
Sours: https://www.thegamer.com/best-builds-pillars-eternity-2-dead-fire/

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[Top 10] Path of Exile Best Solo Class Builds

Path of Exile is a game of great build variety, and a game that many prefer to play solo - this article is about the best builds to pick for solo play.

Path of Exile is an MMORPG, yet it is mostly played solo – be it because of the sub-par experience offered by party play and guilds or be it because it is a game of speed, and as such it is better played on your own. It also features a game mode called “Solo Self Found” (SSF for brevity’s sake), which entails no trades with other players and no interactions with anyone, allowing players to craft or find their own gear. With premises like these, it is easy to see why players may be interested in looking for efficient builds that can handle the game on their own, without the need for help from party or guild members at all.

10. Zombies/Skeletons/Spectres Summoner Necromancer 

60 Second Minotaur Clear (with Bow and Quiver)

Summoner builds have always had their allure, both because of the undead army following you, and because of how strong and reliable they are. This holds especially true when thinking about starting a new League with such a build, as they are often quite cheap, to begin with, and scale progressively better once you acquire more currency. Building a Necromancer to summon a plethora of undead friends can be quite fun, and Zombies, Skeletons, and Spectres are great choices because they don’t require the otherwise very expensive gear that Carrion Golem builds may need. The Necromancer can also be built in a lot of ways, including Aura-stacking, Minion-stacking, Attribute-stacking (i.e., The Baron), with Minion Instability to let minions die and explode, you name it. It’s simply a build that reliably clears all the content in the game without too much of a fuss. Plus, it lets you play with your creativity in terms of how you actually want to play it!

Why Zombies/Skeletons/Spectres Summoner Necromancer Is Great for Solo:

  • It’s a very well-tested build that never fails to be effective
  • It doesn’t require particularly expensive or rare gear
  • It can be built in a lot of ways so that it’s never boring to play it again

Zombies/Skeletons/Spectres Summoner Necromancer full details: http://www.pathofexile.com/forum/view-thread/2642810

9. Spellslinger Low Life Volatile Dead/Detonate Dead Necromancer

Spellslinger Low Life Volatile/Dead Detonate Dead Necromancer vs T19 100% Delirious

Another build, another Necromancer. Again, being the Necromancer such an all-around Ascendancy class, it is easy to see why it can make completely different builds and playstyles feel very unique. Such is the case for this version of the Necromancer revolving around corpses, both creating them via Desecrate and exploding them via both Volatile Dead and Detonate Dead. The damage for this build is extremely high, and it is a build known to be all-powerful and great at carrying you throughout the whole game. The interactions with the “Corpse Pact” Ascendancy node are incredible here because of the Shock and Chill applied to enemies near corpses. They are great defensively and offensively alike, as the Shocks increase the damage taken by enemies, while Chills slow them down and reduce their action speed.

Why Spellslinger Low Life Volatile Dead/Detonate Dead Necromancer Is Great for Solo:

  • It is a very strong build that relies on gems, links, and sockets more than it does on gear
  • It is viable both at League start or as currency dump, and it will always clear all content
  • It is both visually and aurally pleasing to play solo to better appreciate all it does 

Spellslinger Low Life Volatile Dead/Detonate Dead Necromancer full details: http://www.pathofexile.com/forum/view-thread/2853416

8. Ice Shot Deadeye

Phoenix T16 

Thanks to the recent rework the Deadeye Ascendancy got, and thanks to Barrage as a replacement choice for single-target damage, Ice Shot became even stronger to play solo. This build shatters enemies screens away, and it is capable of dishing out incredible single-target damage to bosses. The build is phenomenal for starting a new League and it is even more awesome when currency is dumped into it. The build is quite safe in terms of playstyle, destroying everything at a distance and chilling or freezing enemies to make sure they are either slower or locked down completely. Ice Shot scales particularly well with additional projectiles, as they make its clear speed even faster; the same holds true for Barrage, as more projectiles mean much more DPS against bosses. The Deadeye’s perks also make a build that is naturally fast much faster, and it does feel great to play.

Why Ice Shot Deadeye Is Great for Solo:

  • It can take care of all bosses on its own thanks to Barrage, which is used exclusively for bosses
  • Ice Shot has an AoE component that makes it one of the best (if not the best) bow skills to clear maps with
  • Smooth gameplay that doesn’t require many buttons to be pressed

Ice Shot Deadeye full details: https://www.pathofexile.com/forum/view-thread/2954336 

7. Storm Brand Inquisitor

thi3n's Storm Brand Inquisitor - Build Guide Update for 3.13 Ritual

Storm Brand is one of those skills that always perform well with a bit of gear and good general command of the game. As such, it is a great build to play solo to witness your brands tear monsters to pieces with arcs of lightning. It is a powerful build that encompasses several defensive layers and features a great tool in the form of Brand Recall. The reworked Inquisitor’s perks are also perfectly woven into the build. They allow for a varied playstyle and grant the build a unique flavor.  These things combined with the fast-paced gameplay that naturally comes with playing Storm Brand make the build a treasure to be cherished. It is a great build for solo play thanks to fast clear speed, huge boss DPS, and extremely efficient defenses.

Why Storm Brand Inquisitor Is Great for Solo:

  • It doesn’t require a lot of investment to shine, and it doesn’t benefit much from playing with other people
  • It’s a fast build with awesome defenses and high survivability
  • Storm Brand paired with Brand Recall makes mobility a great asset, rather than an issue

Storm Brand Inquisitor full details: https://www.pathofexile.com/forum/view-thread/2326164

6. Oro’s Flicker Strike Raider

Oro's Crit Flicker Strike - Deep delirium farming in T16 Promenade

Flicker Strike is one of those skills that promise an experience before anything else. It is a fast skill that teleports you across the screen, jumping from one enemy into another. This premise alone makes the skill quite unique in terms of gameplay, and this build takes advantage of the Raider’s ease with which she can generate Frenzy Charges. In fact, these are required to actually enjoy Flicker Strike because it needs to expend one in order to bypass its 4-seconds long cooldown. Another noteworthy interaction here is with Oro’s Sacrifice, a Unique Two-Handed Sword, that deals great amounts of Fire Damage and generates a Frenzy Charge each time an enemy is ignited. This build is overall very fun, and it is great for farming currency solo.

Why Oro’s Flicker Strike Raider Is Great for Solo:

  • According to the guide, it can easily and reliably let you farm around 500 Chaos Orbs per hour
  • It is a very fast build that excels at being the sole source of damage
  • It can face-tank most enemies without giving up precious DPS

Oro’s Flicker Strike Raider full details: https://www.pathofexile.com/forum/view-thread/2839382

5. Impale Cyclone Slayer

Cyclone Slayer Build Update 3.10

Cyclone, the evergreen gem that is always great at anything in Path of Exile. It is a mobile skill that lets you deal damage to enemies while moving, and the Slayer makes it awesome in terms of AoE while also improving the damage potential of Impale. Impale is a detrimental effect applied onto enemies, dealing 10% of the damage of the initial hit when the impaled enemy is struck again. The Slayer also grants much-needed base Critical Rating to the weapons used with this build, making Cyclone hit harder and, subsequently, making Impale deal even more damage. It’s a greatly efficient build that can sweep through the game at your own pace while remaining consistent in being very mobile. Cyclone was recently nerfed, and its inherent Stun Immunity removed. However, this build has several solutions to this issue and makes Cyclone even more satisfying to play.

Why Impale Cyclone Slayer Is Great for Solo:

  • It is very fast and can accomplish a lot since early game
  • It can be a consistent build when trying to farm currency on your own
  • It completely shreds the whole content to pieces

Impale Cyclone Slayer full details: https://www.pathofexile.com/forum/view-thread/2591825

4. Elemental Hit Slayer

Elemental Hit Slayer Mapping Showcase | 3.13

Much like the Necromancer, the Slayer is one of those extremely versatile Ascendancy classes that can be played with virtually any skill. The Slayer was thought to be used with melee weapons, but this build changes that by taking advantage of the Slayer’s perks to improve the damage and gameplay for a ranged skill – namely, Elemental Hit. Elemental Hit is considered to be a great skill when it comes to potential damage dealt. In fact, it is a skill that deals elemental damage randomly picked between Fire, Cold, and Lightning. However, there are Unique Jewels that change this, allowing the build to reliably and consistently pick Fire as the damaging element. This is particularly powerful when combined with Avatar of Fire, a Keystone that converts all damage into Fire.

Why Elemental Hit Slayer Is Great for Solo:

  • It delivers lethal shots from a distance, keeping your character kind of safe from harm
  • It clears maps very fast, allowing for great farming capabilities
  • It destroys bosses and can tackle the end-game content easily and effectively

Elemental Hit Slayer full details: https://www.pathofexile.com/forum/view-thread/3026606

3. Poison Blade Vortex Assassin

Path Of Exile 3.12 - gr0bbs Poison BV update

Very akin to Cyclone in terms of mobility, damage, clear speed, and boss DPS, Blade Vortex is one of the most common build choices for many players in Path of Exile. It is simply too consistent in damage, utility, and speed to just give it up. This specific build delves deep into the synergy Blade Vortex has with damaging ailments – namely, Poison. It takes advantage of the Assassin’s Poison-oriented perks to turn Blade Vortex into a venomous maelstrom of blades. The build is speedy fast when it comes to clearing maps, and it can effectively and reliably stack Poisons on bosses. Like all Poison builds, this one takes pride in its ramp-up phase when stacking blades means outlandish DPS numbers from all the Poisons on the boss it is mercilessly killing.

Why Poison Blade Vortex Assassin Is Great for Solo:

  • It is a well-tested build that is consistent in its damage output and clear speed
  • It is super smooth thanks to using a Bino’s Kitchen Knife to regenerate Life and spread Poisons on enemies
  • Quite capable of surviving most encounters thanks to Dodge and Evasion

Poison Blade Vortex Assassin full details: https://www.pathofexile.com/forum/view-thread/2714125

2. Arc Witch

Enki's Arc Witch - T16 Hydra

Arc is a great skill for both beginners and veterans of Path of Exile. It is a great choice for clearing maps thanks to the chaining ability innately built into Arc, making it a tool of mass destruction that only requires a single cast. This specific build is probably one of the most commonly recommended for beginners – the famous “Enki’s Arc Witch”. It is an awesome pick for solo players simply because it is said to be a build that cannot fail, even when you try hard at it. This makes it a trustworthy choice for starting new Leagues without giving up impressive end-game scaling capabilities with high levels of investment. The Elementalist is such a natural fit for this build that it is a no-brainer pick, especially so now that the Ascendancy even got a rework that made it stronger.

Why Arc Witch Is Great for Solo:

  • Its outstanding clear speed with relatively low investment makes it great for farming
  • Chaining makes the gameplay very smooth, relaxing even, perfect for solo players
  • Mana investment is great both offensively and defensively, and it is quite easy to achieve

Arc Witch full details: https://www.pathofexile.com/forum/view-thread/1147951

1. Tectonic Slam Chieftain

Path of Exile Tectonic Slam Chieftain Maven kill 3.13

Tectonic Slam and Chieftain are like bread and butter – they belong together. Despite the evident alchemy between the two, they are often equally overlooked in Path of Exile. Tectonic Slam is one of the recently reworked melee skills that were granted the “Slam” tag, and as such, it is conceived as a slow-hitting but high-damaging attack. It requires Endurance Charges to be consumed every third time you slam, in a similar fashion to Flicker Strike spending Frenzy Charges to bypass its cooldown. The Chieftain also has a natural affinity with Fire Damage and Endurance Charges, making the combination an explosive one, to say the least.

Why Tectonic Slam Chieftain Is Great for Solo:

  • Insane clear speed and damage output, with a maximum of around 330 million damage with a single slam
  • Safe in terms of gameplay, being a sort of “ranged” skill that slams the ground to create fissures across the entire screen
  • Very durable and resilient, allowing for it to be played in Hardcore Leagues as well

Tectonic Slam Chieftain full details: https://www.pathofexile.com/forum/view-thread/2922828

You May Also Be Interested In:

Sours: https://www.gamersdecide.com/articles/path-of-exile-best-solo-builds


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